| Level | Name | Bond Mechanic | Core Ability |
|---|---|---|---|
| Lv. 4 | The Anchor's Exchange | Touch to establish; 60 ft range | Life Transfer โ intercept Anchor's damage, received as Psychic; Bond shatters on extreme hits |
| Lv. 6 | Shared Vitality Pool | 30 ft range (prior touch required) | Pool buffers Life Transfer; starts empty, persists across re-links; collapses on internal ruptures; death save advantage while non-empty |
| Lv. 8 | The Eternal Tether | Permanent; no range limit โ via The Asking | Stasis replaces 0 HP; Resonance + Shared Fortitude bonuses; risk of Eternal Stasis |
| Flaw | Hollow Without You | Aspect-granted; always active | Compulsive Sacrifice (combat) ยท Ache of Absence (neglect) ยท Separation Anxiety (distance) ยท The Secret (intimacy) |
As an
The Bond persists as long as you remain conscious, the Anchor is alive, and neither of you is more than
When your Anchor takes damage, you may use your
This is visible. The cleric flinches, pales, absorbs the impact while the Anchor feels nothing. Witnesses who notice this pattern consistently may eventually piece it together โ triggering discovery consequences under The Secret.
If intercepted damage exceeds
This fear is not rational. That is the point.
At Level 8, the Permanent Bond cannot be shattered โ but the Frightened condition still triggers. The tether holds. The cleric is afraid of the person they cannot leave.
Your understanding of the Bond deepens. You no longer need proximity to initiate it โ and you learn to weave a third presence into the connection: a living reserve of shared vitality drawn from both of you at once.
You may establish the Bond as an
The cleric carries a
When Life Transfer triggers, damage is drawn from the
Either bonded character may donate up to their
Either bonded character may withdraw up to their
The Pool is a shared reserve โ both characters choose whether to spend it offensively (buffering Life Transfer) or defensively (spot healing in a pinch).
If the Bond breaks while the Pool holds any HP, both the cleric and the former Anchor immediately take
Collapse triggers on:
Collapse does not trigger on
A cleric who needs to switch Anchors mid-combat can do so freely โ but one who simply lets go, with no one to reach toward, pays the price of that emptiness.
While the Pool holds at least
The connection is a lifeline in more ways than one.
The Bond transcends choice. It settles into the fabric of you both โ permanent, unbreakable by distance or circumstance.
Leveling up unlocks the ability to perform
Once permanent: the Bond persists regardless of distance, unconsciousness, or temporary death states. It cannot be broken by outside forces.
The cleric must have an active Bond before beginning. The ritual transforms an existing Bond โ it cannot create a new one.
The cleric initiates by making a small wound on their palm and extending their open hand toward the Anchor without a word. If the Anchor takes the hand and mirrors the wound, the ritual begins. Neither character needs to understand what is happening. One of them does.
The cleric then performs a gesture of their choosing โ tracing a symbol on the Anchor's wrist, pressing joined hands to their chest, holding the silence. What matters is that it feels like a threshold. Something offered that cannot be taken back. There are no words, because the cleric cannot speak the truth of what this is.
Then the cleric goes still. And waits.
The ritual completes when the Anchor, of their own will, asks the cleric something personal โ directed at them, about them, for them. Not logistics. Not tactics. Something that treats the cleric as a person whose inner life matters. If the Anchor doesn't ask โ pulls away, fills the silence, or simply doesn't โ the ritual quietly fails. No penalty. The cleric's hand closes around nothing, and the night continues.
If the Anchor has previously discovered the Flaw and requires verbal consent to form a Bond, the personal question during The Asking serves as that consent.
The Anchor does not need to know what they agreed to. They only need to ask. What the Anchor reads in the cleric's face in that moment โ the relief, the grief, the gratitude โ is all the truth they are going to get. It has always been enough for people to look at this cleric and not quite understand what they are seeing, and decide to stay anyway.
Both bonded characters add the other character's
Once per
Stasis
When either bonded character reaches
If both bonded characters would be reduced to 0 HP by the
The constant monitoring, the anxious reading of every signal โ gone. What remains is presence without obligation: the Anchor exists, warm and continuous, somewhere beyond reach. Unable to act, unable to perform, unable to lose anyone. For the cleric, this is the closest thing to peace they have known.
The Stased character may push impressions outward through the bond โ not words or images, but emotional texture. Calm. Waiting. Perhaps, if they choose, not yet. They cannot demand, warn, or instruct. Whatever they emit is unfiltered. The Anchor receives it as a mood, not a message.
They would describe it later, if asked, as restful. Which is the most complicated thing they could say.
What the Anchor experiencesThe bond changes texture โ two-way current becomes one-directional. The Stased character is present but unreachable. DM prompt: something is waiting for you. Not urgency. Not pain. Weight. Through the bond, the Anchor also understands instinctively that reaching in to pull them back will cost something real.
The bond communicates this without words. It always has.
The other bonded character uses their
Breaking Stasis mid-combat is almost never the correct decision. The Stased character is immune to all damage and untargetable โ safer inside Stasis than anywhere on the battlefield. The risk: if the rescuer takes more damage than their remaining HP, they enter Stasis themselves. If the now-freed character then drops to 0, both are in Stasis simultaneously โ Eternal Stasis. Before attempting rescue, confirm your HP comfortably exceeds the maximum possible cost (30 + CON modifier).
The bond's felt weight during Stasis is itself a warning. Trust it.
If both bonded characters are in Stasis simultaneously, neither can rescue the other. For all practical purposes, they are dead. A DC 30 ritual with rare, specific components (DM-determined) could theoretically free them โ and even then, it is a kindness, not a given.
This is not a tragedy that announces itself. It arrives like the last word in a very long silence.
For the DMWhat Eternal Stasis feels like from the inside is deliberately left undefined. Neither character can ever report it. Note only this: something persists between them. Whether that is a mercy is not for the rules to say. The party buries two people who are not quite dead, and no one ever finds out what that means.
The Aspect did not give the cleric their abilities cleanly. It revealed the pattern already there, and made it mechanical. The Flaw has four manifestations โ each covering a different context, ensuring the cleric cannot optimise around it.
When your Anchor takes damage and you are within range and able to trigger Life Transfer, you must make a
This is not a decision. It never was.
The Bond requires the Anchor to ask the cleric something personal at least once per long rest โ their opinion, their feelings, whether they are alright. A logistical question does not qualify. If a long rest passes without it, the Bond breaks silently at dawn.
While no Bond is active:
The cleric cannot ask for this question. Asking dissolves the thing they need. They have to wait. They are very good at waiting.
While bonded, if the Anchor has been more than
Note: Frightened prevents willingly moving closer to the fear's source โ the cleric freezes rather than pursues.
The person they fear losing most is the one who locks them in place by walking away.
At Level 8, the Permanent Bond removes the distance-break condition, so the Bond never shatters โ but Separation Anxiety still fires. The cleric will periodically become frightened of their bonded partner whenever they step too far away, save out of it after a turn or two, and carry on. This is not a bug.
The cleric cannot directly explain the Flaw โ the compulsions, the bond, the need โ to anyone. If they attempt to, they are immediately
If an Anchor discovers the Flaw on their own โ witnesses Compulsive Sacrifice trigger, pieces together the pattern, or the cleric confesses despite the silence โ the Bond's dynamic shifts permanently. From that point, the cleric cannot establish the Bond with that Anchor unilaterally: the Anchor must
The cleric used to be able to simply reach out and take the connection. Now they have to ask for it, without being able to explain why, and wait to see if the answer is yes.